A 3D Rendering Engine created with OpenGL and C++.
Demo game projects created to learn UE5.
Real-time interactive Javascript powered visualizations for key graph algorithms.
Exploring WebGPU for high-performance graphics in the browser with the Game of Life.
Sheffield University | Queen Mary University of London |
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Japanese Studies BA | Computer Science MSc |
2:1 Honors (68%) | Distinction (80%) |
Graphics & Game Dev: OpenGL, Vulkan, WebGPU, GLSL, Unreal Engine 5
DevOps & Platform Engineering: Kubernetes, Azure, AWS, Terraform, Ansible, GitHub Actions, Docker, Linux/Bash
Tools: Blender, Substance Painter, Lys, Cakewalk, GIMP, Visual Studio, Git, CMake
Languages: C++, C, C#, Python, JavaScript/TypeScript, Go